01. 方向
介绍你的导师
如何在没有任何绘画或建模基础的情况下创作超逼真的 CG 艺术作品
您将学到什么?
在科技时代创造新艺术:有用的网站和软件程序
01. Orientation
Introducing your instructor
How to create an ultra-realistic CG artwork without any foundation in drawing or modeling
What will you learn?
Create New Art in the Age of Technology: Helpful websites and software programs
02. 无需任何绘画基础即可创建草图
收集你喜欢的图片和元素,并将它们拼贴成一幅2D画作
使用蒙版复制第一个草图
02. Creating Sketches without Any Drawing Foundation
Collect your favorite pictures and elements and collage them into a 2D painting
Using a mask to copy the first rough sketch
03. 不擅长建模?试试使用 DAZ!
使用 Daz Studio 和角色的免费版本并进行基本调整
将角色导出至 Blender
03. Not Skilled in Modeling? Try Using DAZ!
Using free versions of Daz Studio and character & making basic adjustments
Exporting character to Blender
04. 通过在 Blender 中简单雕刻来创建独特角色
Blender 中的雕刻工具简介
使用雕刻工具改变模型的外观而不改变网格
04. Unique Character through Simple Sculpting in Blender
Introduction to sculpt tools in Blender
Using the sculpt tool to alter the look of the model without changing the mesh
05. 通过纹理创建皮肤着色器基础和独特功能
Blender 中的纹理和着色器简介
使用从 Daz Studio 导入的纹理设置逼真的皮肤着色器
05. Create Skin Shader Basics and Unique Features through Texturing
Introduction to textures and shaders in Blender
Setting up a realistic-looking skin shader with textures imported from Daz Studio
06. 添加化妆、纹身和其他皮肤特征
使用 Photoshop 和 Blender 纹理绘画等工具为你的角色创建妆容、纹身、指甲和许多其他特征
06. Adding Makeup, Tattoos, and Other Skin Features
Using tools such as Photoshop and Blender texture paint to create makeup, tattoos, nails, and many other features for your character
07.让你的角色长出头发
粒子发工具介绍
创建逼真的粒子头发
头发质地
07. Make Your Character Grow Hairs
Particle hair tools introduction
Creating realistic particle hair
Hair texture
08.用简单的建模创造逼真的服装
利用身体网格创建合身的衣服
制作简单的夹克和其他服装
网格创建原则
08. Create Realistic Clothing with Simple Modeling
Create form-fitting clothing from body mesh
Creating simple jackets and other clothing pieces
Principles of creating mesh
09.创建3D草图场景
使用简单的块、圆柱体和几何体构建场景的轮廓
09. Create a 3D Sketch Scene
Using simple blocks, cylinders, and geometries to build the scene’s outline
10. 如何像电影导演一样捕捉你的空间
构图原则
Blender 相机的属性
放置相机
10. How to Capture Your Space like a Movie Director
Principles of composition
Properties of Blender camera
Placing the cameras
11.为场景创建简单道具
制作简单道具
如何 UV 展开
道具纹理
11. Creating Simple Props for the Scene
Modelling simple props
How to UV unwrap
Texturing the props
12.构建场景
在网上寻找更多道具?
将准备好的道具放入场景中
12. Building the Scene
Finding more props online?
Placing ready-made props into the scene
13. 角色摆姿势设置
设置角色和服装以进行装配
骨骼装配(需要免费软件)
根据草图定位模型
13. Character Setup for Posing
Setting up character and clothing for rigging
Bone rigging (requires free software)
Positioning the model according to the sketch
14. 制作更详细的第二稿草图
使用迄今为止的模型作为第二稿的基础
运用二维绘图、电影制作和小说写作技巧来增强视觉张力
14. Producing a More Detailed Second Draft Sketch
Using the model up until now as the basis for a second draft
Techniques from 2D drawing, filmmaking, and novel writing to enhance visual tension
15.根据第二稿草图调整模型
更清晰、更详细地了解角色的行为(包括面部表情、手势、脚部位置等)
15. Adjusting the Model Based on the Second Draft Sketch
Get a clearer and more detailed vision of what the character is doing (including facial expression, hand motions, foot placement, etc.)
16.让角色更像人类
造成面部瑕疵
根据姿势创建肌肉细节
细化静脉和肤色
16. Making Characters More Human-like
Creating facial imperfections
Creating muscle details according to the pose
Detailing veins and complexion
17. 让服装更加真实自然
使用 5-2-1 米观察法识别需要更改的部件
使用照片作为参考或模拟自己的照片,修改细节(例如衣服褶皱)
17. Making Clothing More Realistic and Natural
Using the 5-2-1 meter observation method to identify parts needing changes
Using photos for reference or simulating your own, modifying details (ex. clothing folds)
18.让场景更加令人信服
使用 5-2-1 米法确定需要改变的区域
添加小道具来丰富场景(例如垃圾)
调整关键物体的材质以强调真实感
18. Making the Scene More Convincing
Using the 5-2-1 meter method to identify areas needing changes
Adding small props to enrich the scene (ex. rubbish)
Adjusting the material of key objects to emphasize realism
19. 立即增强真实感的附加道具
利用雾、水、植物和空气中的灰尘的反射
19. Additional Props That Instantly Enhance Realism
Using fog, reflections on water, plants, and airborne dust
20. 合适的灯光可帮助修复 80% 的瑕疵
介绍 Blender 中的光源类型及其效果
不同光源适用规则
20. Suitable Lighting Can Help Fix 80% of Flaws
Introducing types of light sources in the Blender and their effects
Applicable rules for different light sources
21. 场景照明
参考基本电影灯光技术
利用灯光传达氛围和情绪
21. Lighting for the Scene
Referencing basic movie lighting techniques
Using light to convey atmosphere and moods
22.角色照明
参考基本电影灯光技术
利用灯光传达人物特征和情感
22. Lighting for the Character
Referencing basic movie lighting techniques
Using light to convey character traits and emotions
23.渲染和导出
渲染类型介绍
渲染设置和参数的建议
23. Render and Export
Introduction to types of rendering
Recommendations for render settings and parameters
24. 在 Photoshop 中完善
做出适当调整
添加细节
24. Perfecting in Photoshop
Making proper adjustments
Adding details
25. 总体评价
全面回顾我们学到的知识——通过身体网格来试穿衣服
需要改进的关键练习
25. Overall Review
Overall review of what we learned-fitting clothing from body mesh
Key exercises for improvement
26. 如何建立你的投资组合及再见
如何推销自己
寻找3D行业的作品
建立有吸引力的投资组合
鼓励的话语
26. How to Build Your Portfolio & Goodbye
How to market yourself
Finding works in the 3D industry
Building an attractive portfolio
Words of encouragement
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